When I updated the mod to 1.0.19f, the gun recoil become broken. All guns shake too much when firing, and this is more noticeable with guns that have high rate of fire and attached with custom sight.
It's fixed, but still, I think it is weird that the model recoil scale up with x value in aimPointMap. Can you maybe fix this mechanic in the next update?Hello, the gun shake can be modified at end of the .render.json files
View attachment 278
So you should decrease the values.
Cordially
I don't understand, how can I reproduce the bug ?It's fixed, but still, I think it is weird that the model recoil scale up with x value in aimPointMap. Can you maybe fix this mechanic in the next update?
I mean, the gun model recoil also depends on x value in aimPointMap. For example, I made the x value of holo sight on my LR-300 4.4. When I shoot it while aiming down with holo sight, the gun will shake so much like in the video.I don't understand, how can I reproduce the bug ?